
"Weapon_P228.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\Fire1.wav"
}

"Weapon_P228.Clipin"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\clipin.wav"
}
"Weapon_P228.Clipout"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\clipout.wav"
}
"Weapon_P228.SlideBack"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\slideback.wav"
}
"Weapon_p228.magpouch"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\magpouch.wav"
}
"Weapon_P228.Sliderelease"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\Sliderelease.wav"
}
"Weapon_P228.Safety"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p228\safety.wav"
}
